B.11. TextureInstance Commands

B.11.1. TI

TextureInstance: Commands: Displays a list of all TextureInstance commands.

B.11.2. TIals

TIals: TextureInstance: Attribute List: Displays raw attributes of a Texture.

B.11.3. TIcp

TIcp: TextureInstance: Copy: Duplicates a user-selected Texture.

B.11.4. TIdoc

TIdoc: TextureInstance: Documentation: Displays auxiliary parameter field documentation for a Texture's instrument, as well as argument details for static and dynamic Texture parameters.

B.11.5. TIe

TIe: TextureInstance: Edit: Edit a user-selected attribute of the active Texture.

B.11.6. TIls

TIls: TextureInstance: List: Displays a list of all Textures.

B.11.7. TImap

TImap: TextureInstance: Map: Displays a graphical map of the parameter values of the active Texture. With the use of two optional arguments, the TImap display can be presented in four orientations. A TImap diagram can position values on the x-axis in an equal-spaced orientation for each event (event-base), or in a time-proportional orientation, where width is relative to the time of each event (time-base). A TImap diagram can display, for each parameter, direct ParameterObject values as provided to the TextureModule (pre-TM), or the values of each parameter of each event after TextureModule processing (post-TM). This command uses the active graphic output format; this can be selected with the "APgfx" command. Output in "tk" requires the Python Tkinter GUI installation; output in "png" and "jpg" requires the Python Imaging Library (PIL) library installation; output in "eps" and "text" do not require any additional software or configuration.

B.11.8. TImidi

TImidi: TextureInstance: MIDI: Set the MIDI program and MIDI channel of a Texture, used when a "midiFile" EventOutput is selected. Users can select from one of the 128 GM MIDI programs by name or number. MIDI channels are normally auto-assigned during event list production; manually entered channel numbers (1 through 16) will override this feature.

B.11.9. TImode

TImode: TextureInstance: Mode: Set the pitch, polyphony, silence, and orcMap modes for the active Texture. The pitchMode (either "sc", "pcs", or "ps") designates which Path form is used within the Texture: "sc" designates the set class Path, which consists of non-transposed, non-redundant pitch classes; "pcs" designates the pitch class space Path, retaining set order and transposition; "ps" designates the pitch space Path, retaining order, transposition, and register.

B.11.10. TImute

TImute: TextureInstance: Mute: Toggle the active Texture (or any number of Textures named with arguments) on or off. Muting a Texture prevents it from producing EventOutputs. Clones can be created from muted Textures.

B.11.11. TImv

TImv: TextureInstance: Move: Renames a Texture, and all references in existing Clones.

B.11.12. TIn

TIn: TextureInstance: New: Creates a new instance of a Texture with a user supplied Instrument and Texture name. The new instance uses the active TextureModule, the active Path, and an Instrument selected from the active EventMode-determined Orchestra. For some Orchestras, the user must supply the number of auxiliary parameters.

B.11.13. TIo

TIo: TextureInstance: Select: Select the active Texture from all available Textures.

B.11.14. TIrm

TIrm: TextureInstance: Remove: Deletes a user-selected Texture.

B.11.15. TIv

TIv: TextureInstance: View: Displays all editable attributes of the active Texture, or a Texture named with a single argument.